Format of School Cricket Games

The HMC Cricket Committee believes that schools would find it useful to know about alternative forms of cricket games, which have been tried elsewhere. Clearly a variety of different formats are being used by schools, and, if we are to keep the young attracted to the game, then we must not be afraid to experiment. We must however preserve the game’s traditional strengths and values. All formats are based on a minimum 18 overs per hour, which we must try to enforce.

All Day Matches

(a) 11.30 to 6.30 (or 7.00) Traditional declaration game with no restrictions
(b) Win/Lose Only Overs Game: 50 or 55 overs per side with or without bowling restrictions
(If restricted 11 overs per bowler) Fielding circle/discs if felt appropriate.
(c) Restriction on first innings (with draw possible) 110 over match with limitation of 60 overs maximum for side batting first.

Half Day Matches

(a) 2.00 to 6.30 (or 7.00): Traditional declaration game with no restrictions
(b) Win/Lose Only Overs Game: 35 or 40 overs per side with or without bowling restrictions (7 or 8 overs per bowler)
(c) Restriction on first innings (with draw possible) 70 over match with limitation of 38 overs maximum for side batting first. Other variants are possible dependent on time.

  1. All formats used are subject to ECB bowling directives for faster bowlers.
  2. Many schools are choosing teams of twelve in junior cricket. Eleven bat but a slightly different XI bowl and field. This overcomes problems of scorers and widens participation.
  3. It is suggested that the home team should decide the format to be used at all levels, but the opposition must be made aware of this at least two days in advance.